1.

Ainsley controls Myr Propagator and Tezzeret, Agent of Bolas. Myr Propagator has a +1/+1 counter. Ainsley activates Tezzeret's second loyalty ability, targeting Myr Propagator. After that resolves, she activates Myr Propagator's ability. After Myr Propagator's ability resolves, what are the token's power and toughness?

Myr Propagator

3
Artifact Creature — Myr
1/1

3, tap: Put a token that's a copy of Myr Propagator onto the battlefield.

Tezzeret, Agent of Bolas

2UB
Planeswalker — Tezzeret
/3

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-1: Target artifact becomes a 5/5 artifact creature.
-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.


 

A

2/2.

B

6/6.

C

This can't happen as described. Since Myr Propagator is already a creature, it isn't a legal target for Tezzeret's loyalty ability.

D    

1/1.


5/5.

 

2.

Aaron attacks with Hypnotic Specter and Canyon Minotaur. Nita blocks Canyon Minotaur with a Swamp that is enchanted with Corrupted Zendikon. After combat damage is dealt, which of the following best describes what happens?

Hypnotic Specter

1BB
Creature — Specter
2/2

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Canyon Minotaur

3R
Creature — Minotaur Warrior
3/3

Corrupted Zendikon

1B
Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

 

A

Nita chooses the order in which Hypnotic Specter's ability and Corrupted Zendikon's ability are put onto the stack.

B  

Aaron chooses the order in which Hypnotic Specter's ability and Corrupted Zendikon's ability are put onto the stack.

C

Corrupted Zendikon's ability is put onto the stack first, then Hypnotic Specter's ability is put onto the stack.

D    

The players randomly determine the order in which Hypnotic Specter's ability and Corrupted Zendikon's ability are put onto the stack.

E

Hypnotic Specter's ability is put onto the stack first, then Corrupted Zendikon's ability is put onto the stack.

 

3.

Adalia and Neal are playing a game. Which of the following zones do they share?(Mark all correct answers, if any.)

A

Library.

B

Graveyard.

C

Battlefield.

D    

Stack.


Exile.

 

4.

Alan controls Militia's Pride, a Kithkin Soldier creature token, and Avian Changeling. He has Surge of Thoughtweft in his graveyard. Alan casts Thoughtweft Trio. Which of the following choices are legal for Alan as Thoughtweft Trio's enters-the-battlefield ability resolves?(Mark all correct answers, if any.)

Militia's Pride

1W
Tribal Enchantment — Kithkin

Whenever a nontoken creature you control attacks, you may pay W
. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking.

Avian Changeling

2W
Creature — Shapeshifter
2/2

Changeling (This card is every creature type at all times.)
Flying

Surge of Thoughtweft

1W
Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn.
If you control a Kithkin, draw a card.

Thoughtweft Trio

2WW
Creature — Kithkin Soldier
5/5

First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.

 

A

Exile Surge of Thoughtweft.

B

Exile Avian Changeling.

C

Sacrifice Thoughtweft Trio.

D    

Exile Militia's Pride.


Exile the Kithkin Soldier creature token.

 

5.

Newman controls Jackal Pup. Adelaide casts Control Magic, targeting Jackal Pup, during her precombat main phase. Then during her combat phase of the same turn, Adelaide declares Jackal Pup as an attacking creature. Newman blocks with a 1/1 Goblin token. Who will be dealt the damage from Jackal Pup's triggered ability?

Jackal Pup

R
Creature — Hound
2/1

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Control Magic

2UU
Enchantment — Aura

Enchant creature
You control enchanted creature.


 

A

Newman will be dealt 1 damage because he owns Jackal Pup.

B

Adelaide will be dealt 1 damage because she controls Jackal Pup.

C

Adelaide will be dealt 1 damage because Newman can still activate Jackal Pup's ability.

D    

This is an illegal action, as Jackal Pup has not been under Adelaide's control since the start of her turn and can't attack.


Adelaide will be dealt 2 damage because Jackal Pup deals that much damage to the Goblin token that dealt damage to Jackal Pup.

 

6.

Nellie has no poison counters. Ashish casts Assault Strobe, targeting his Septic Rats and then declares it as an attacker. Nellie declares no blocks. After the combat phase is over, how many poison counters does Nellie have?

Assault Strobe

R
Sorcery

Target creature gains double strike until end of turn.
(It deals both first-strike and regular combat damage.)

Septic Rats

1BB
Creature — Rat
2/2

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.


 

A

Nellie has three poison counters.

B

Nellie has six poison counters.

C

Nellie has four poison counters.

D    

Nellie has five poison counters.


Nellie has two poison counters.

 

7.

Adelina is playing a game against Nolan. Adelina controls Cryptoplasm, and Nolan controls Glissa, the Traitor. At the beginning of her upkeep, Adelina targets Glissa with Cryptoplasm's ability. Adelina chooses to copy Glissa as the ability resolves. After the ability resolves, what happens when state-based actions are checked?

Cryptoplasm

1UU
Creature — Shapeshifter
2/2

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature.
If you do, Cryptoplasm gains this ability.

Glissa, the Traitor

BGG
Legendary Creature — Zombie Elf
3/3

First strike, deathtouch
Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.


 

A

Glissa is put into the graveyard. Cryptoplasm remains on the battlefield.

B

Nolan chooses whether Cryptoplasm or Glissa is put into the graveyard first. The other one remains on the battlefield instead of being put into the graveyard.

C

Cryptoplasm is put into the graveyard. Glissa remains on the battlefield.

D    

Adelina chooses whether Cryptoplasm or Glissa is put into the graveyard first. The other one remains on the battlefield instead of being put into the graveyard.


Cryptoplasm and Glissa are put into the graveyard simultaneously.

 

8.

Audric controls Brimstone Mage, which has three level counters on it. Which of the following answers best describes the activated abilities that Brimstone Mage has?

Brimstone Mage

2R
Creature — Human Shaman
2/2

Level up 3
R(3R: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
tap: Brimstone Mage deals 1 damage to target creature or player.
LEVEL 3+
2/4
tap: Brimstone Mage deals 3 damage to target creature or player.



 

A

Brimstone Mage has "tap: Brimstone Mage deals 3 damage to target creature or player" and level up 3R.

B

Brimstone Mage has "tap: Brimstone Mage deals 1 or 3 damage to target creature or player".

C

Brimstone Mage has "tap: Brimstone Mage deals 3 damage to target creature or player".

D    

Brimstone Mage has "tap: Brimstone Mage deals 1 or 3 damage to target creature or player" and level up 3R.


Brimstone Mage has "tap: Brimstone Mage deals 1 damage to target creature or player", ": Brimstone Mage deals 3 damage to target creature or player" and level up 3R.

 

9.

During her precombat main phase, Adelaide casts Flayer Husk. What happens when Flayer Husk resolves?

Flayer Husk

1
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1.
Equip 2
(2: Attach to target creature you control. Equip only as a sorcery.)



 

A

Adelaide puts a 0/0 black Germ creature token onto the battlefield. Flayer Husk enters the battlefield attached to the Germ.

B

Adelaide puts a 0/0 black Germ creature token onto the battlefield. Then Flayer Husk enters the battlefield, and Adelaide attaches Flayer Husk to the Germ.

C

Flayer Husk enters the battlefield, and living weapon triggers. As living weapon resolves, Adelaide puts a 0/0 black Germ creature token onto the battlefield, then attaches Flayer Husk to the Germ.

D    

Flayer Husk and a 0/0 black Germ creature token enter the battlefield simultaneously. Then Adelaide attaches Flayer Husk to the Germ.


Adelaide puts a 0/0 black Germ creature token onto the battlefield. The Germ is put into Adelaide's graveyard as a state-based action. Then Flayer Husk enters the battlefield.



10.

Alfred attacks with Viashino Spearhunter, which is equipped with Gorgon Flail. Nuala blocks with Runeclaw Bear, which is enchanted with Spider Umbra. Which of the following answers best describes what happens in the first combat damage step and the second combat damage step?

Viashino Spearhunter

2R
Creature — Viashino Warrior
2/1

First strike (This creature deals combat damage before creatures without first strike.)

Gorgon Flail

2
Artifact — Equipment

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Equip
2(2: Attach to target creature you control. Equip only as a sorcery.)

Runeclaw Bear

1G
Creature — Bear
2/2

Spider Umbra

G
Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

 

A

This question can't be answered as asked, as there is only ever a single combat damage step. In that step, Runeclaw Bear is first dealt 3 damage, then Spider Umbra is destroyed, and Runeclaw Bear is tapped and removed from combat. No combat damage is dealt to Viashino Spearhunter.

B

In the first combat damage step, Runeclaw Bear is dealt 3 damage, then both Spider Umbra and Runeclaw Bear are destroyed. In the second combat damage step, nothing happens since no combat damage is dealt to Viashino Spearhunter.

C

In the first combat damage step, Runeclaw Bear is dealt 3 damage, then both Spider Umbra and Runeclaw Bear are destroyed. As a result, there is no second combat damage step because Runeclaw Bear is no longer on the battlefield.

D    

In the first combat damage step, Runeclaw Bear is dealt 3 damage, then Spider Umbra is destroyed, and Runeclaw Bear is tapped and removed from combat. In the second combat damage step, nothing happens since no combat damage is dealt to Viashino Spearhunter.


In the first combat damage step, Runeclaw Bear is dealt 3 damage, then Spider Umbra is destroyed. In the second combat damage step, Viashino Spearhunter is dealt 2 damage, then is destroyed.

 

11.

Which of the following keyword abilities represent abilities that can be countered by Voidslime?(Mark all correct answers, if any.)

Voidslime

GUU
Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Steeling Stance

1WW
Instant

Creatures you control get +1/+1 until end of turn.
Forecast — W, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Ghor-Clan Savage

3GG
Creature — Centaur Berserker
2/3

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Overwhelm

5GG
Sorcery

Convoke (Each creature you tap while casting this spell reduces its cost by
1 or by one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.

Thunderheads

2U
Instant

Replicate 2
U(When you cast this spell, copy it for each time you paid its replicate cost.)
Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.

Absolver Thrull

3W
Creature — Thrull Cleric
2/3

Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

 

A

Steeling Stance's forecast ability.

B

Ghor-Clan Savage's bloodthirst ability.

C

Overwhelm's convoke ability.

D    

Thunderheads's replicate ability.


Absolver Thrull's haunt ability.

 

12.

Arvind controls Hill Giant. Niobe controls Akroma, Angel of Wrath, Commander Eesha, and Foothill Guide. Arvind cycles Gempalm Incinerator, and its ability triggers. Which of the creatures is a legal target for Gempalm Incinerator's triggered ability?(Mark all correct answers, if any.)

Hill Giant

3R
Creature — Giant
3/3

Akroma, Angel of Wrath

5WWW
Legendary Creature — Angel
6/6

Flying, first strike, vigilance, trample, haste, protection from black and from red

Commander Eesha

2WW
Legendary Creature — Bird Soldier
2/4

Flying, protection from creatures

Foothill Guide

W
Creature — Human Cleric
1/1

Protection from Goblins
Morph
W(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Gempalm Incinerator

2R
Creature — Goblin
2/1

Cycling
1R(1R, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.


 

A

Foothill Guide.

B

Hill Giant.

C    

This can't happen as described. Since Arvind controls no Goblins, Gempalm Incinerator's ability doesn't trigger.

D

Akroma.


Commander Eesha.

 

13.

Abby controls Locket of Yesterdays and three untapped 1/1 white Soldier tokens, and has a Gaze of Justice in her graveyard. Abby announces she is casting Gaze of Justice using flashback. What is the cost for Abby to cast Gaze of Justice this way?

Locket of Yesterdays

1
Artifact

Spells you cast cost
1 less to cast for each card with the same name as that spell in your graveyard.

Gaze of Justice

W
Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.
Exile target creature.
Flashback
5W(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)


 

A

4W.

B

4W, tap three untapped white creatures she controls.

C

5W, tap three untapped white creatures she controls.

D    

W, tap three untapped white creatures she controls.


5W.

 

14.

Abbott casts Momentary Blink, targeting his face-down Maelstrom Djinn. What happens when Maelstrom Djinn is returned to the battlefield?

Momentary Blink

1W
Instant

Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback
3U(You may cast this card from your graveyard for its flashback cost. Then exile it.)

Maelstrom Djinn

7U
Creature — Djinn
5/6

Flying
Morph
2U(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)


 

A

Maelstrom Djinn is returned to the battlefield face-up without vanishing or time counters.

B

Maelstrom Djinn is returned to the battlefield face-down without vanishing or time counters.

C

Maelstrom Djinn is returned to the battlefield face-up with vanishing and two time counters.

D   

Abbott chooses whether Maelstrom Djinn is returned to the battlefield face-up or face-down. This choice determines whether it has vanishing and two time counters.


Maelstrom Djinn is returned to the battlefield face-down with vanishing and two time counters.

 

15.

Abby controls Tidewater Minion, equipped with Peregrine Mask. Can she activate Tidewater Minion's first activated ability and then attack with Tidewater Minion?

Tidewater Minion

3UU
Creature — Elemental Minion
4/4

Defender (This creature can't attack.)
4: Tidewater Minion loses defender until end of turn.
tap: Untap target permanent.

Peregrine Mask

1
Artifact — Equipment

Equipped creature has defender, flying, and first strike.
Equip
2


 

A

No, because Tidewater Minion's ability only removes Tidewater Minion's own defender ability.

B

Yes, but Abby must activate Tidewater Minion's ability twice.

C

No, since the effect from Peregrine Mask has a later timestamp once Tidewater Minion becomes equipped.

D

Yes.

E   

Yes, but only if Peregrine Mask was cast before Tidewater Minion.

 

16.

Adam controls Cylian Elf, and there are no other creatures on the battlefield. Adam casts Bloodbraid Elf. As the cascade trigger resolves, the first card exiled is Terminate. What happens?

Cylian Elf

1G
Creature — Elf Scout
2/2

Bloodbraid Elf

2GR
Creature — Elf Berserker
3/2

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Terminate

BR
Instant

Destroy target creature. It can't be regenerated.

 

A

Adam may cast Terminate, targeting either Cylian Elf or Bloodbraid Elf. If he doesn't, Terminate is put on the bottom of his library. The cascade trigger has finished resolving.

B

Adam may cast Terminate, targeting Cylian Elf. If he doesn't, Terminate is put on the bottom of his library. The cascade trigger has finished resolving.

C

Adam must cast Terminate, targeting either Cylian Elf or Bloodbraid Elf.

D

Adam must cast Terminate, targeting Cylian Elf.

E    

Adam may cast Terminate, targeting Cylian Elf. If he doesn't, Terminate remains exiled. The cascade trigger has finished resolving.

 



 

17.

Albert controls Magus of the Future and Ancestral Vision is the top card of his library. Can Albert cast or suspend Ancestral Vision from the top of his library during his main phase?

Magus of the Future

2UUU
Creature — Human Wizard
2/3

Play with the top card of your library revealed.
You may play the top card of your library.

Ancestral Vision

Sorcery

Ancestral Vision is blue.
Suspend 4—
U(Rather than cast this card from your hand, pay U and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Target player draws three cards.


 

A

Albert can't cast Ancestral Vision since he can't cast a spell with no mana cost. Albert can suspend Ancestral Vision from the top of his library since it is treated as though it is in his hand.

B

Albert can cast Ancestral Vision since Magus of the Future allows him to play the revealed card, and he can suspend Ancestral Vision from the top of his library since it is treated as though it is in his hand.

C

Albert can't cast Ancestral Vision since he can't cast a spell with no mana cost. Albert can suspend Ancestral Vision from the top of his library since he can play the card from his library.

D

Albert can't cast Ancestral Vision since he can't cast a spell with no mana cost, nor can he suspend Ancestral Vision from the top of his library.

E    

Albert can cast Ancestral Vision since Magus of the Future allows him to play the revealed card. Albert can't suspend Ancestral Vision from the top of his library.

 


Réponses

Pour les questions à plusieurs réponses exemple A-B-C, seulement A-B-C donne une bonne réponse. Juste A, B vaut pas et A, B, C, D non plus.